Shop More Submit  Join Login
×




Details

Submitted on
February 10, 2010
Image Size
717 KB
Resolution
1600×1000
Thumb

Stats

Views
3,057
Favourites
76 (who?)
Comments
66
×
Test - procedural Vue nebula by priteeboy Test - procedural Vue nebula by priteeboy
For a long time I have been working on making various celestial effects directly in-Vue using only procedural materials to create stars, planets and in this example - nebulae in hope I could bunch them all as a pack and try to sell it as a resource on Cornucopia3D (which is lacking in any worthwhile space-stocks that don't look fake or use memory-guzzling texture-maps).
Big advantage is this rendered fast around 5 minutes at 1600x1000 and used up little memory...so little that the Vue scene file was just under 300kb :lol:

This image is rendered diretcly out of Vue and no image-based materials were used on anything and not tricky or slow volumetric materials either (except on the planet atmospheres but they were thrown in there to make it less boring). I might reveal more as I continue to refine the pack's other content :D

See also - procedural Vue Milky Way: [link]

All images in my gallery remain my copyrighted material and is not to be used without my permission
Add a Comment:
 
:icondecembersapphire9:
DecemberSapphire9 Featured By Owner Nov 3, 2014  Student Writer
Its....its....so beautiful. *sniff*
Reply
:icondreamworld88:
Dreamworld88 Featured By Owner Jan 5, 2013  Student Writer
Wow...that's all I can say.
Reply
:icondraco18s:
Draco18s Featured By Owner Jun 6, 2011
Wow that's awesome. I've been looking around to see if I can do something like this in Flash, but I can't figure out where to start. It doesn't need to be as awesomely detailed as what Vue has come up with (I assume this is also a 3D scene?). Speed might be an issue (aiming for under a minute for something around 2000x2000) but I don't need perfect gradients (i.e. I could live with drawing a smaller bitmap and scaling up for the smaller details, like stars) or any planets.
Reply
:iconpriteeboy:
priteeboy Featured By Owner Jun 6, 2011  Hobbyist Digital Artist
Thanks for commenting :) I've never had a 2000x2000 image in Vue or any other program render in less than 20 minutes, or maybe only just for simple scenes with not a lot in them like this here. I'm afraid I can't help you with the Flash issue though, I've barely touched that and the last time was years ago :hmm:
Reply
:icondraco18s:
Draco18s Featured By Owner Jun 7, 2011
No worries about Flash, it's got the ability to directly manipulate bitmaps, and a few built in algorithms (and there are some very fast libraries out there for a few more). I just don't know where to start in terms of combining algorithms in order to get a result like I'd like to have.

As for size, if I render something smaller and just blow it up to twice the size, I'd be OK with that. I'm already doing that in one respect (see [url=[link]]this demo[/url]) using a best-guess algorithm for the solid (black) lines, the color fill being a linear scaler (like MSPaint does), so it looks a little blocky, but that's fine.

Currently I can render the ships very quickly (the middle-size one in the demo takes about 10ms, the large one takes about 400, but I'm not using them in the final project, it was more proof-of-concept) though the algorithm could still be improved; my asteroid sprites take a bit longer, about 200ms each, but they only need to be generated once (as the map loads), again, not the most efficient (I'm drawing 4-10 metaballs, rendering them to a bitmap, looping through it to find the solid/void areas, writing to an array, then modifying the array for colors (interior, skin, crater, shadow, etc), then creating placing movieclips down for each pixel, then drawing the result to a bitmap--the movieclips could be skipped entirely for a modest boost in efficiency in both algorithms).

Anyway, I just need somewhere to start. Generating a nebulous shape and overall texture (the folds and edges between colors) and then colorizing it. And then finding a way to do stars (including the nice star-lense flare, like on the close "sun").
Reply
:iconemilyahedrick:
Emilyahedrick Featured By Owner Feb 13, 2010  Hobbyist Digital Artist
love the colors in this :D
Reply
:iconpriteeboy:
priteeboy Featured By Owner Feb 13, 2010  Hobbyist Digital Artist
Glad you do :)
Reply
:iconemilyahedrick:
Emilyahedrick Featured By Owner Feb 14, 2010  Hobbyist Digital Artist
welcome :D
Reply
:iconmasterrollipolly:
MasterRollipolly Featured By Owner Feb 12, 2010
Love the colors you used here. The clouds especially. I always love how the colors look. Great job!
Reply
:iconpriteeboy:
priteeboy Featured By Owner Feb 13, 2010  Hobbyist Digital Artist
I do love playing with colours, don't think I'll ever make a fully realistically-coloured peice :lol:
Reply
Add a Comment: