Three-in-one tutorial on how to properly utilise the various cloud-brushes on the web!
One thing I see a lot around here in digital painting, photomanipulation or postworked 3D renders is the rather slack use of photoshop cloud brush stocks where the artist simply selects a choice cloud in white and stamps it all over the sky, but as explained in the tutorial itself with these convincing comparitive visuals - that's often not enough, the cloud lacks and sense of volume and "weight" and people like me can spot that lazyness from a mile away
You don't have to be a pro at Photoshop or have a tablet or anything like that - as proof, I first devised this method way back in 2007 when I made this peice [link] you can sorta tell in those clouds. I'm sure that's the oldest deviation I have that used that technique, and I've been using this method ever since (except on pictures where the clouds play a prominent role, otherwise it's more digitally painted than "cloud-brushed" for artistic reasons).
Hope you find it useful, Now I don't believe in forcing people to fave tutorials and such, but what I would like you to do is mention me in your artist's comment in any deviation that uses this method (and preview comments first, crediting is useless if the link is broken ) be sure to read the "blue area" first, most of that information applies to the rest.
Oh yes, I agree with those terms. But too many times have I seen an amazing digital painter, and then later find out they were stamping the waterfalls, the buildings, the clouds(all separate pics) it was a huge disappointing for me cause I looked up to them XP I guess I misunderstood your tutorial at first, I thought it was a similar situation XD Sorry about that!
I think what that's called is "Matte Painting" and I remember being disappointed when I realized they used photo's too. But after I got over it I was able to relax and not care how a picture is done, as long as it looks cool (since even photo-manipulation can be done poorly by the less-skilled ) I think it's mostly about saving time. Artists who want to work for companies need to get their visualizations done as quick as possible without sacrificing quality, usually the company doesn't care if it uses photo's for a boost of speed and realism if the result looks good and if they can still paint whatever they need to
Glad you found it useful (and easy to understand) yeah, I find many make tutorials in a hurry and leave a lot of stuff out, many tutorials I trie dond A didn't help me at all but the few that did made a huge difference
I guess I misunderstood your tutorial at first, I thought it was a similar situation XD
Sorry about that!
Thanks for faving too